Site icon Hyperhuman

2025 State of Fitness & Wellness Content: What Your Clients Really Trained For

Industry Trends & Insights from Hyperhuman

In 2025, “fitness content” is infrastructure.

It powers:

Across all of them, content is the product.

The macro picture:

This report answers the question that matters for your roadmap:

What did people actually train for in 2025—and what should you build in 2026?

We combine:

All Hyperhuman numbers below are actual platform percentages (Jan–Nov 2025), not estimates.


Methodology & Audience Focus

External sources

We used:

Hyperhuman data

From the Hyperhuman “Fitness Content OS”, we analyzed:

Audience


This Index is built primarily for:

  1. B2B Fitness Content & Tech Providers (SaaS / Hardware)

  2. Consumer Fitness Apps & Digital Platforms

  3. Corporate Wellness & Employee Wellbeing Platforms

  4. Digital Health & Weight Management Programs

  5. Fitness Studios & Gym Chains with Digital Offerings

  6. Digital Physiotherapy & Rehabilitation Services

  7. Independent Fitness Coaches & Personal Trainers

  8. Sports-Specific & Performance Training Solutions

Use it as your content benchmark when shaping 2026 product and GTM.

Download Report PDF Version


Insight 1 – When People Trained vs When Teams Created Content


Activity over the year

People start hard in January, then settle into steady usage with a strong autumn surge.

Library growth over the year

Content creation happens in waves, often aligned with launches and big campaigns.

What this means for 2026


Insight 2 – How Your Exercise Library Actually Looks


Original (incl. AI Generated) vs stock

Exercise Type Share of Library
Original / non-stock 88.3%
Stock (customized) 11.7%

Teams rely on stock as a booster, but the backbone is owned content (incl. AI Generated with CloneMotion™)—critical for B2B providers selling IP and brands.

Bodyweight vs equipment

Exercise Equipment Type Share of Exercises
Bodyweight 61.5%
Free weights 23.0%
Gym equipment 15.5%

Even with hardware in the mix, the exercise-level library is firmly bodyweight-first.

Muscle group focus

Share of exercises by primary muscle group:

Muscle Group Share of Exercises
Legs 23.1%
Core 19.3%
Glutes 16.1%
Arms 9.5%
Shoulders 8.5%
Back 8.0%
Warm-up 7.8%
Chest 4.2%
Cool-down 3.5%

Lower body, core & glutes dominate, with meaningful warm-up and cool-down coverage baked in.

For 2026


Insight 3 – How Workouts Are Structured: Categories, Duration, Difficulty


Workout categories mix

Workout Category Share of Workouts
Strength 27.5%
Endurance 15.1%
Other 12.0%
Mobility 9.7%
Cardio 9.2%
HIIT 7.8%
Balance 7.6%
Pilates 6.5%
Yoga 3.0%
Physiotherapy 0.5%
Sport Mastery 0.4%
Tabata 0.2%
Recently Introduced: Mind–Body / Pregnancy & Postpartum / Recovery / Corrective Exercise / Guided Run ≤0.1% each

The backbone of most libraries is:

Strength + Endurance + Mobility + Cardio, with HIIT, Balance and Pilates as strong supporting roles.

Workout duration preferences

Duration Bucket Share of Workouts
Short (< 15 min) 38.3%
Medium (15–45 min) 42.2%
Long (> 45 min) 19.4%

Most workouts are designed to be short or medium, with longer sessions a smaller but important specialty.

Workout difficulty mix

Difficulty Level Share of Workouts
Beginner 49.7%
Intermediate 32.3%
Advanced 18.1%

Half of all workouts are Beginner-friendly, which pairs nicely with Intermediate-first programs (see below).

Equipment mix at workout level

Workout Equipment Profile Share of Workouts
Free weights 51.1%
Mixed equipment 24.8%
Bodyweight-only 21.1%
Gym equipment-only 3.0%

The workout-level ecosystem is equipment-friendly, but 1 in 5 workouts remain fully bodyweight.

For 2026


Insight 4 – How Programs Are Designed: Goals, Length, Difficulty & Mix

What goals programs target

Share of programs by goal:

Program Goal Share of Programs
Improve endurance 25.9%
Lose weight 25.6%
Build strength 23.7%
Get toned 21.8%
Increase mobility 15.1%
Physiotherapy 2.2%
Build Skills & Performance 0.3%

Most programs are built around a “big four”:

Endurance, Weight Loss, Strength, Toning, with Mobility close behind.

Program length preferences

Program Length Share of Programs
> 8 weeks 91.8%
5–8 weeks 4.1%
1–2 weeks 2.2%
3–4 weeks 1.9%

Despite the hype around “14-day challenges”, multi-month programs are the norm.

Program difficulty profile

Program Difficulty Share of Programs
Intermediate 43.8%
Beginner 35.3%
Advanced 20.8%

Programs lean Intermediate-first, while workouts lean Beginner-first—exactly what you want as clients progress.

How goals are built under the hood

Build strength programs – Category mix

Category Share of Workouts in Goal
Strength 35.8%
Mobility 14.1%
Balance 13.6%
HIIT 10.1%
Pilates 9.5%
Endurance 8.3%
Cardio 5.8%

Build strength programs – Equipment mix

Equipment Type Share of Workouts
Bodyweight 63.5%
Free weights 33.5%
Gym equipment 3.0%

Lose weight programs – Category mix

Category Share of Workouts in Goal
Strength 22.6%
HIIT 18.2%
Cardio 16.7%
Mobility 15.8%
Endurance 15.2%
Balance 6.9%

Lose weight programs – Equipment mix

Equipment Type Share of Workouts
Bodyweight 71.0%
Free weights 25.7%
Gym equipment 3.2%

Increase mobility programs – Category mix

Category Share of Workouts in Goal
Mobility 44.3%
Balance 22.6%
Pilates 12.6%
Strength 6.6%

Physiotherapy programs – Category mix

Category Share of Workouts in Goal
Cardio 18.7%
Balance 18.7%
HIIT 16.8%
Pilates 15.9%
Mobility 13.1%
Strength 12.1%

Physiotherapy programs – Equipment mix

Equipment Type Share of Workouts
Bodyweight 83.3%
Free weights 15.6%
Gym equipment 1.1%

Key pattern:

Every serious goal is multi-modal and bodyweight-heavy, even when the story is “strength”, “weight loss” or “performance”.


Insight 5 – What Users Actually Completed (Sessions & Behavior)


Engagement by category

Share of completed sessions:

Workout Category Share of Completed Sessions
Strength 29.3%
Endurance 15.4%
Mobility 12.2%
Cardio 9.6%
Pilates 8.3%
Balance 7.9%
Other 6.7%
HIIT 5.7%
Yoga 2.9%
Tabata 0.9%
Sport Mastery 0.7%
Physiotherapy 0.5%

Completion rate by category:

Workout Category Completion Rate
Tabata 62.5%
HIIT 54.1%
Mobility 49.5%
Strength 49.3%
Cardio 44.8%
Pilates 41.7%
Physiotherapy 38.5%
Balance 36.1%
Yoga 28.9%
Other 24.4%

Strength, Endurance and Mobility account for 57%+ of all completed sessions, while focused formats (Tabata, HIIT, Strength, Mobility) drive the highest completion.

Duration: mix vs completion

Duration Bucket Share of Workouts Completion Rate
Short (< 15 min) 38.3% 41.2%
Medium (15–45 min) 42.2% 45.9%
Long (> 45 min) 19.4% 34.6%

Medium-length sessions are the sweet spot for completion; long workouts lag by >11 points.

Difficulty: mix vs completion

Difficulty Level Share of Workouts Completion Rate
Beginner 49.7% 39.5%
Intermediate 32.3% 44.3%
Advanced 18.1% 54.0%

Advanced users are fewer, but they finish more of what they start.

Actual vs planned time

Difficulty Level Avg % of Planned Time Completed
Beginner 22.9%
Intermediate 24.8%
Advanced 21.3%

Even when users “complete” a workout structurally, they often don’t consume the full planned duration.


Insight 6 – What Gets Exported and Promoted


Category shift from H1 2025 to H2 2025

Category H1 Share H2 Share Change (points)
Mobility 8.8% 14.5% +5.7
Pilates 5.4% 10.4% +5.0
Cardio 9.8% 12.0% +2.2
Balance 8.2% 9.9% +1.7
Other 18.6% 8.6% −10.0
Endurance 21.4% 13.3% −8.1
Strength 34.4% 29.6% −4.8
Yoga 4.6% 2.2% −2.4

As 2025 progressed, teams shifted production towards Mobility, Pilates, Cardio and Balance, while Strength and Endurance remained strong but less dominant.

Exports by category

Share of exports by workout category:

Workout Category Share of Exports
Strength 26.4%
Other 15.5%
Endurance 14.2%
HIIT 10.1%
Mobility 9.6%
Cardio 7.2%
Balance 6.4%
Yoga 4.6%
Pilates 4.4%
Tabata 1.0%
Physiotherapy 0.4%
Sport Mastery 0.2%

Exports (to file / social / public channels) are heavily Strength- and Endurance-led, with Mobility and Cardio also featuring strongly.

Export timing

Teams cluster export activity around major campaigns and seasons.


How to Use This Index in 2026

1. B2B Fitness Content & Tech Providers (SaaS / Hardware)


2. Consumer Fitness Apps & Digital Platforms


3. Corporate Wellness & Employee Wellbeing Platforms


4. Digital Health & Weight Management Programs


5. Fitness Studios & Gym Chains with Digital Offerings


6. Digital Physiotherapy & Rehabilitation Services


7. Independent Fitness Coaches & Personal Trainers


8. Sports-Specific & Performance Training Solutions


How Hyperhuman Fits into Your 2026 Plan

This 2025 State of Fitness & Wellness Content is your map.
Hyperhuman is the engine that lets you execute on it.

With Hyperhuman, you can:

As part of our End of 2025 Content Report campaign:

All first-time purchases—monthly or yearly—get an extra 10% off with the code: HYPERREPORT25

If you’re planning your 2026 roadmap, this is the moment to lock in your Fitness Content OS:

In 2026, don’t just follow content trends.
Define them.

 

Exit mobile version